> ## Documentation Index
> Fetch the complete documentation index at: https://mintlify.com/BunnyNabbit/voxel-telephone/llms.txt
> Use this file to discover all available pages before exploring further.

# How to play Voxel Telephone: full game guide

> Learn how a full Voxel Telephone round works — from joining with /play, to building or describing your turn, to submitting with /finish.

Voxel Telephone is a multiplayer take on the classic telephone game. Players alternate between building voxel scenes and writing descriptions of what they see. Because each player only sees the previous turn — never the full history — prompts drift and transform across the 16-turn chain. When the chain is complete, you can view the full sequence in the gallery and see how far things strayed from the original prompt.

## Starting a game

Use `/play` from anywhere in the server to join a game. The server assigns you to a random active game and drops you into your turn — either a build turn or a describe turn. You never choose which type you get; the game alternates automatically between building and describing.

<Note>
  If no games are available, the server will tell you. You can use `/create` to start a brand-new chain with a prompt of your own.
</Note>

## The game flow

A single Voxel Telephone game runs for exactly 16 turns, alternating between building and describing:

<Steps>
  <Step title="Someone starts a chain with /create">
    When the server runs out of active games, or at any time you want to contribute a new chain, use `/create` from the hub and type a prompt in chat. Think of something mundane or imaginative — it is entirely up to you. Your prompt becomes the first turn of a new game.
  </Step>

  <Step title="You get assigned a build or describe turn">
    Type `/play` to join a game. The server assigns you to an active game that needs a player. You will either be placed in a 64×64×64 voxel building space with a prompt to build, or you will be shown a finished build that you need to describe.
  </Step>

  <Step title="Build the prompt (build turn)">
    If it is your turn to build, you will see the prompt displayed in chat. Build whatever you interpret that prompt to be in your voxel space. Use `/help` to see the available building commands.

    There is no time limit. If you leave mid-build, your game is reserved for up to two hours so you can return and continue. Only your changes count — if you leave without placing any blocks, the game is released back to other players.
  </Step>

  <Step title="Describe the build (describe turn)">
    If it is your turn to describe, you will see another player's build. Type your description in chat. Describe what you see as you interpret it — not the quality of the build, just what it represents to you.
  </Step>

  <Step title="Submit your turn with /finish">
    When you are done building or describing, type `/finish` to submit your turn and advance the game. You are returned to the hub automatically.

    * For a build turn, you must have placed at least one block before `/finish` is accepted.
    * For a describe turn, you must have typed a description in chat before `/finish` is accepted.
  </Step>

  <Step title="The chain completes after 16 turns">
    After 16 turns of alternating build and describe, the game is complete. The full sequence — every prompt and every build — becomes visible in the gallery. Use `/view` in-game or browse the website to see finished games.
  </Step>
</Steps>

## Commands reference

| Command   | What it does                                                            |
| --------- | ----------------------------------------------------------------------- |
| `/play`   | Join a random active game (build or describe turn)                      |
| `/finish` | Submit your current turn and return to the hub                          |
| `/skip`   | Skip the current game without submitting; you are returned to the hub   |
| `/create` | Start a new game chain by typing a prompt (available when out of games) |
| `/view`   | Enter the gallery to browse completed game chains                       |
| `/main`   | Return to the hub from anywhere                                         |
| `/report` | Report an inappropriate prompt or build and skip the current game       |

## Skipping a turn

If you do not want to complete a turn, use `/skip`. You will be returned to the hub and the game is released for another player to pick up. Skipping does not penalise you — use it freely if a prompt or build is not something you want to engage with.

<Tip>
  If a prompt or build is inappropriate rather than just difficult, use `/report` instead of `/skip`. This flags the game for moderator review and removes it from the active queue.
</Tip>

## When there are no games available

If there are no active games when you type `/play`, the server will let you know. You can use `/create` to start a new chain with a prompt of your own. If you have already created one recently, the server will ask you to come back in an hour before creating another.

## Viewing finished games

Once a game's 16th turn is submitted, the full chain is available in the gallery. You can browse it two ways:

* **In-game**: Type `/view` to enter the gallery level and walk through completed games.
* **Website**: Browse finished games at [voxel-telephone.bunnynabbit.com](https://voxel-telephone.bunnynabbit.com/games).

<CardGroup cols={2}>
  <Card title="Building phase" icon="cube" href="/gameplay/building-phase">
    Building commands, tools, and tips for your voxel build turn
  </Card>

  <Card title="Description phase" icon="pencil" href="/gameplay/description-phase">
    How to write a good description and what to avoid
  </Card>

  <Card title="Viewing games" icon="eye" href="/gameplay/viewing-games">
    Browse the gallery in-game or on the website
  </Card>

  <Card title="Rules" icon="scale" href="/rules">
    Community rules for building and describing fairly
  </Card>
</CardGroup>
